Who’s to say that, in the weeks and weeks it would take us to do this, that they will see they’re not meeting their quota and to remedy this will simply raise the cost of crafting yet again, setting us even farther back? No developer has come out with a promise that this kind of increase won’t happen for X months, so the future being that uncertain is morale-destroying. It’s worse for Steamwolf and me gunslingers and bombers often feel a keen need for at least one more slot, which adds another $4 per weapon with the present system rather than $1 per weapon.Īlternatively, we could spend much more game time to get enough crowns to turn into Crystal Energy, but our assumption is that the Spiral Knights team and SEGA want us to spend that $60. We were fine with $5 a knight (so $15 total). I could… pay all that for my friends… given time… but neither Steamwolf nor Sparkywolf will hear of me doing this for them. At minimum, we’ll need, for each Crusader, one helmet + one armor + one shield + two weapons (not even a Divine Avenger will let you battle everything down there with ease) = $20 x 3 Crusaders = $60. We had always shared crafting to lower costs, and, well, the game no longer allows that. You need around $4 worth of Crystal Energy per item to get to 5*, and that’s assuming we don’t get involved with the unbind shop which would bring that to $8 per item. Of course, advancement can be expensive in terms of either time or money. We all want to advance down to the Core together, but that will require expensive advancement, as you can’t survive to the Core without leveled 5* gear. They’re not rich, what with being University students, and need to conserve their resources for things like the occasional important trip to another city, medication and health care, cost of living, etc. At several points during this we talked about the state of Spiral Knights.Īs the Spiral Knights Crusaders split up again in real life, I must face the situation I’ve been dreading ((You know, along with those being posed by my bipolar/PTSD mash about being alone IRL again.)): that the Crusaders will not reunite in the game for the time being. We also played boardgames (with the requisite several kinds of beer and spirits, and snack foods) one night (Steamwolf’s birthday, in fact), mostly 7 Wonders. Wolvers always surprise you in the pleasant green areas of Cradle, and in Seattle we were without Steamwolf’s Magnus, Sparkywolf’s Flourish, and my Crystal Bomb. Not all of this was dour talk at one point along 1st Avenue’s many many many eateries, the day was so sunny, pleasant, and un-Seattle that we wondered when the Wolvers would spawn. They were highly supportive, and among other things it’s why we will never leave a knight in the team to battle the phantoms alone in any graveyard.Īs we walked to various places, including Smith Tower where I snapped a picture of Not a Wolver and freaked out a bit over the height we were at, we talked about the game. It helps that the other Crusaders are two of the few folks who are understanding of my bipolar 1 comorbid with PTSD situation, which did come into play during their visit, and which I may talk about in another blog area. Even though I live in the area, I never did the touristy things on account of trying to survive my first years at a demanding job, plus playing tourist does… bad things to my head. And, well, once you chat with someone while battling for life and limb repeatedly against three mobs of retrodes in the lower reaches of Tier 2, it’s much less daunting to meet up in real life. Spiral Knights deepened our friendship in some ways because we got to interact “physically” with each other, especially when combining our game sessions with Mumble, which allowed us to talk in real time together. We were online friends long before Spiral Knights’ Preview, and friends throughout that. It was great to meet people I’d only interacted with online. Spiral Knights Crusaders Knight Out in Seattle!
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